We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.
This is a fiction/fan codex: entries describe an in-universe canon. Our audits check canon and internal consistency — external fact-checking does not apply the way it does on real-subject codexes.
Last full accuracy audit: 2026-08-15 · 30 entries checked · 12 flagged · 33 issues confirmed · 12 corrected · 21 still open
The Void — The Void Dragon is not a physical manifestation of the Void corruption itself; it is a separate entity that serves the Void, not the corruption taking physical form.
The Void — The God Box was not sealed by the seven Source Hunters under the Divine's leadership; it was sealed by the seven Source Hunters (the original Divine Order) under the leadership of the Divine, but the Divine is not a separate figure—the Divine is one of the sev
Malacor — Malacor is not a character in Divinity Original Sin (DOS1); the Void Dragon is the major antagonist and there is no demon lord named Malacor in that game's canon.
Malacor — The Cult of the Void Dragon exists as an antagonistic faction, but it is not led by Malacor; the Void Dragon itself serves as the final boss.
The Source — The Source is canonically neutral pure magic; corruption arises from Void influence, not the Source itself being inherently corrupting.
The Source — Astarte did not specifically gift the Source to humanity; it is a natural/divine element associated with the Seven Gods collectively.
Bracada Academy — The statement that the Academy is 'not directly tied to the Grand Magister of the Divine Order' is incorrect: In Divinity Original Sin 2, the Bracada Academy is closely tied to the Divine Order, and the Grand Magister (such as Magister Siva) has authority over
The Godwars — The Godwars were specifically fought between the Seven Gods and the God King (Maloch), not generically 'between deities that once ruled'.
The Godwars — The divine race did not suffer near-total extinction; the Seven Gods survived the Godwars.
Polymorph — The game's calendar is canonically based on the Divine Order or simply numbered years (e.g., '1242'), not Anno Domini ('AD').
Polymorph — Polymorph-adjacent Source skills in Divinity: Original Sin 2 cause visible physical alterations (e.g., tentacles, skin grafting), contradicting claims of no grotesque mutation effects.
Battle for the Source Heart — The Source Heart resides in the Hall of Echoes (a separate plane accessed via the Academy), distinct from the Void where the God King resides.
Battle for the Source Heart — The protagonist becomes the Divine by merging with the artifact; they do not become the Source Heart artifact itself, which is a pre-existing object.
Fall of the Magisterium — The 'Source King' is not a canonical figure; the correct entity associated with the Void and Godwoken crisis is the God King (Adramahlihk).
Fall of the Magisterium — The Magisterium did not fall as an ancient event; it remains an active ruling magical authority during the present era of Divinity: Original Sin 2.
All content is fetchable as JSON at /data/content/ · llms.txt · sitemap
Spotted an error? Suggest an edit — reader reports go straight into the audit queue.