Divinity Original Sin Codexery

Polymorph

Turn your enemies into chickens and watch them scurry in fear.

Polymorph is a versatile skill tree in Divinity: Original Sin 2 (set c. It is a standard magic school that uses Memory Points, not a distinct 'Source magic' category. The primary transformation effect turns targets into chickens (Chicken Claw), not rats. Polymorph is a fully available skill tree in the game with no lore supporting it being a rare relic or fallen out of use.

Type
Skill Tree / Magic School
School
Polymorph (Standard Magic)
Effect
Transforms target into a chicken (Chicken Claw) or other forms; some Source-adjacent skills cause visible physical alterations such as tentacles or skin grafting.
Status
Active / Fully Available Skill Tree

Lore & Background

In the world of Divinity: Original Sin 2, Polymorph is a standard magic school that manipulates the physical form of living beings. Its most iconic spell, Chicken Claw, turns a target into a harmless chicken, removing their ability to fight while leaving them alive. The school is fully integrated into the game's skill system, requiring Memory Points to equip, and is available to any character who invests in it. There is no lore suggesting it is a rare relic or has fallen out of use; rather, it is a common and practical choice for adventurers seeking versatility in combat. The magic does not rely on Source points or any special category, and its effects are straightforward and reliable, though some Polymorph-adjacent Source skills cause grotesque mutations such as tentacles or skin grafting, contradicting any claim of no physical alterations.

In Their Own Story

The rain slicked the cobblestones of Cyseal's lower district as Elara raised her staff. The bandit leader charged, axe gleaming in the moonlight. She did not summon fire or ice. Instead, she whispered a word that tasted like old dust. A pulse of violet light washed over him. His roar cut short into a squeak; his armor clattered to the ground as he shrank, fur sprouting from skin. He scurried away in terror, leaving his weapon behind.

Reader's Guide

Polymorph functions as a single-target crowd control ability within the Transformation school of magic. When cast successfully, it instantly changes the enemy's model into that of a small rodent or similar harmless creature. This transformation drastically reduces their combat effectiveness, often removing access to weapons and heavy skills. Strategically, this power is used to neutralize dangerous threats without expending lethal force. It is particularly useful against high-damage enemies who rely on physical gear, as the loss of equipment upon transformation leaves them vulnerable. However, the spell has limitations; transformed creatures may still attack with low damage, and some entities are immune to magical alteration. Synergies exist with area-of-effect spells that target animals or specific elemental weaknesses, though the primary benefit is immediate removal from the frontline. Mages must maintain concentration or manage cooldowns carefully, as reversing the effect often requires a separate ritual or time passage.

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