Divinity Original Sin Codexery

Rivellon

A fractured land where elemental powers fuel mortal ambition and ancient gods scheme in shadows.

Rivellon is the sprawling, war-torn continent that serves as the primary setting for the Divinity Original Sin series. It is a land rich in history, magic, and political intrigue, where ancient gods and mortal ambitions collide constantly. This world acts as the stage for the eternal struggle between the Source of magic and the encroaching Void. Every region, from the coastal cities to the deep forests, bears the scars of past divine conflicts and the ongoing battle for control over elemental power.

Type
Continent / World Setting
Featured Games
Divinity Original Sin, Divinity Original Sin II
Magic System
Elemental Source Magic
Primary Threat
The Void
Key Locations
Cyseal, Arx, Fort Joy, Revachol
Status
Active Lore Setting

Lore & Background

The heart of Rivellon beats with the Source, a living wellspring that grants magic to those worthy enough to channel it. This power is not merely a tool but a force of nature tied to the four elements: Water, Fire, Air, and Earth. Throughout history, various factions have risen to claim dominion over this energy, believing that control of the Source equates to divinity itself. The continent's geography is dotted with ruins from fallen civilizations, each telling a story of hubris and magical catastrophe. Gods such as Lohse walk among mortals in disguise or influence events from beyond, manipulating kingdoms for their own inscrutable purposes. The balance of power shifts constantly as new Godwoken emerge to challenge the divine order. Beneath the surface lies the Void, an ancient entropy that seeks to consume all magic and life. Seals were erected centuries ago to contain this darkness, but they are failing. As the Source grows stronger in some areas, the Void pushes back harder in others, creating a volatile environment where survival depends on understanding both light and shadow.

In Their Own Story

The rain tasted of ash as Kaelen stood atop the cliff overlooking Cyseal. Below, the harbor lights flickered like dying stars against the encroaching dark. He could feel it humming beneath his skin, the Source pulling at his blood with a hungry rhythm. Somewhere in the distance, a tower erupted in blue fire, signaling that another pact had been broken. The gods were watching again.

Reader's Guide

Centuries before the current era, Rivellon was scarred by the Great War of the Gods. Divine entities clashed over dominion, leaving magic wild and unstable across the land. This conflict birthed the Source, a living wellspring of elemental power that now permeates every corner of the continent. Scholars debate whether the Source is a gift or a trap, but all agree it fuels both creation and destruction equally. The origins of major conflicts stem from this divine interference. Mortal factions rise to control the Source, believing dominion over magic grants godhood. Meanwhile, the Void remains an existential threat beneath the surface, seeking to consume the Source and unravel reality itself. Ancient pacts were made to seal away dark forces, yet these seals weaken with time. Magical theory suggests that all life contains a spark of this elemental energy. Those who learn to channel it become mages, capable of shaping the world through water, fire, air, or earth. However, overuse risks corruption by the Void. History shows that civilizations which ignore the balance between Source and Void inevitably fall, leaving ruins for new generations to explore and misunderstand once again.

Did You Know?

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